Side Project / Designing a Reading App
Riding a Classic
UX/UI
Objective
The objective of this assignment is to design a habit-forming app that improves users' lives, while also learning the fundamentals of UX/UI design for mobile apps. The goal of the app is to help users read classic books from start to finish, by providing book background information, an online reading community, and a habit-tracking feature to keep users motivated.
Approach
I conducted research to understand why people struggle to finish reading classic literature, and discovered that a lack of background knowledge on the history and language conventions of the era often prevents readers from fully engaging with the material. To address this, I designed an app that incorporates the concept of neumorphism, a graphical user interface that creates the illusion of a physical object, to simulate the tactile experience of reading a physical book.
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